Trying to get the logic of how to fling sheep so that Zi have the right number for the escape raft and had these thoughts for the dev team: - the redo button has a slick animation that moves forward in time (to the right). The animation should be the opposite. You are resetting the board and going back in time. - the rescue raft should come in different sizes so that when you overload it, it sinks earning you the X. - not enough baaaaah sounds! Seriously flinging sheep should give you more bleets! Love the challenges!